Searched refs:in_prim_idx (Results 1 – 2 of 2) sorted by relevance
146 machine->Inputs[idx].xyzw[0].u[prim_idx] = shader->in_prim_idx; in tgsi_fetch_gs_input()147 machine->Inputs[idx].xyzw[1].u[prim_idx] = shader->in_prim_idx; in tgsi_fetch_gs_input()148 machine->Inputs[idx].xyzw[2].u[prim_idx] = shader->in_prim_idx; in tgsi_fetch_gs_input()149 machine->Inputs[idx].xyzw[3].u[prim_idx] = shader->in_prim_idx; in tgsi_fetch_gs_input()230 shader->llvm_prim_ids[shader->fetched_prim_count] = shader->in_prim_idx; in llvm_fetch_gs_input()431 ++shader->in_prim_idx; in gs_point()448 ++shader->in_prim_idx; in gs_line()467 ++shader->in_prim_idx; in gs_line_adj()485 ++shader->in_prim_idx; in gs_tri()507 ++shader->in_prim_idx; in gs_tri_adj()[all …]
85 unsigned in_prim_idx; member