Searched refs:index_var (Results 1 – 2 of 2) sorted by relevance
/external/v8/src/builtins/ |
D | builtins-array.cc | 1689 index_var(this, MachineType::PointerRepresentation()); in TF_BUILTIN() local 1694 index_var.Bind(IntPtrConstant(0)); in TF_BUILTIN() 1720 index_var.Bind(Select( in TF_BUILTIN() 1752 Label ident_loop(this, &index_var), heap_num_loop(this, &search_num), in TF_BUILTIN() 1753 string_loop(this, &index_var), undef_loop(this, &index_var), in TF_BUILTIN() 1774 GotoIfNot(UintPtrLessThan(index_var.value(), len_var.value()), in TF_BUILTIN() 1776 Node* element_k = LoadFixedArrayElement(elements, index_var.value()); in TF_BUILTIN() 1779 index_var.Bind(IntPtrAdd(index_var.value(), IntPtrConstant(1))); in TF_BUILTIN() 1785 GotoIfNot(UintPtrLessThan(index_var.value(), len_var.value()), in TF_BUILTIN() 1787 Node* element_k = LoadFixedArrayElement(elements, index_var.value()); in TF_BUILTIN() [all …]
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/external/mesa3d/src/compiler/glsl/ |
D | ast_to_hir.cpp | 828 ir_variable *index_var = index ? index->variable_referenced() : NULL; in validate_assignment() local 829 if (!index_var || strcmp(index_var->name, "gl_InvocationID") != 0) { in validate_assignment()
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