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Searched refs:innerCoverage (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/ops/
DGrAAStrokeRectOp.cpp539 float innerCoverage = GrNormalizeByteToFloat(scale); in generateAAStrokeRectGeometry() local
548 *reinterpret_cast<float*>(verts + i * vertexStride + sizeof(GrColor)) = innerCoverage; in generateAAStrokeRectGeometry()
556 innerCoverage = 0; in generateAAStrokeRectGeometry()
565 *reinterpret_cast<float*>(verts + i * vertexStride + sizeof(GrColor)) = innerCoverage; in generateAAStrokeRectGeometry()
DGrAAFillRectOp.cpp148 float innerCoverage = GrNormalizeByteToFloat(scale); in generate_aa_fill_rect_geometry() local
156 *reinterpret_cast<float*>(verts + i * vertexStride + coverageOffset) = innerCoverage; in generate_aa_fill_rect_geometry()