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Searched refs:innerMesh (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/gpu/
DGrTessellator.cpp1572 void stroke_boundary(EdgeList* boundary, VertexList* innerMesh, VertexList* outerMesh, in stroke_boundary() argument
1635 innerMesh->append(innerVertices); in stroke_boundary()
1733 VertexList innerMesh; in contours_to_polys() local
1734 extract_boundaries(mesh, &innerMesh, outerMesh, fillType, c, alloc); in contours_to_polys()
1735 sort_mesh(&innerMesh, c, alloc); in contours_to_polys()
1737 if (is_complex(innerMesh) || is_complex(*outerMesh)) { in contours_to_polys()
1741 sorted_merge(&innerMesh, outerMesh, &aaMesh, c); in contours_to_polys()
1748 merge_coincident_vertices(&innerMesh, c, alloc); in contours_to_polys()
1749 return tessellate(innerMesh, alloc); in contours_to_polys()