Searched refs:intPrecision (Results 1 – 2 of 2) sorted by relevance
/external/deqp/modules/glshared/ |
D | glsBuiltinPrecisionTests.cpp | 4797 Precision intPrecision, in generateInputs() argument 4835 const typename In::In0 in0 = samplings.in0.genRandom(floatFormat, intPrecision, rnd); in generateInputs() 4836 const typename In::In1 in1 = samplings.in1.genRandom(floatFormat, intPrecision, rnd); in generateInputs() 4837 const typename In::In2 in2 = samplings.in2.genRandom(floatFormat, intPrecision, rnd); in generateInputs() 4838 const typename In::In3 in3 = samplings.in3.genRandom(floatFormat, intPrecision, rnd); in generateInputs()
|
/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/ |
D | vktShaderBuiltinPrecisionTests.cpp | 4766 Precision intPrecision, in generateInputs() argument 4805 const typename In::In0 in0 = samplings.in0.genRandom(floatFormat, intPrecision, rnd); in generateInputs() 4806 const typename In::In1 in1 = samplings.in1.genRandom(floatFormat, intPrecision, rnd); in generateInputs() 4807 const typename In::In2 in2 = samplings.in2.genRandom(floatFormat, intPrecision, rnd); in generateInputs() 4808 const typename In::In3 in3 = samplings.in3.genRandom(floatFormat, intPrecision, rnd); in generateInputs()
|