Searched refs:int_4x4_y (Results 1 – 2 of 2) sorted by relevance
661 uint64_t *const int_4x4_y = &lfm->int_4x4_y; in build_masks() local720 if (tx_size_y == TX_4X4) *int_4x4_y |= size_mask[block_size] << shift_y; in build_masks()737 uint64_t *const int_4x4_y = &lfm->int_4x4_y; in build_y_mask() local763 if (tx_size_y == TX_4X4) *int_4x4_y |= size_mask[block_size] << shift_y; in build_y_mask()804 lfm->int_4x4_y &= mask_y; in vp9_adjust_mask()838 lfm->int_4x4_y &= mask_y; in vp9_adjust_mask()865 assert(!(lfm->int_4x4_y & lfm->left_y[TX_16X16])); in vp9_adjust_mask()873 assert(!(lfm->int_4x4_y & lfm->above_y[TX_16X16])); in vp9_adjust_mask()1244 uint64_t mask_4x4_int = lfm->int_4x4_y; in vp9_filter_block_plane_ss00()1280 mask_4x4_int = lfm->int_4x4_y; in vp9_filter_block_plane_ss00()[all …]
63 uint64_t int_4x4_y; member