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Searched refs:interpMask (Results 1 – 10 of 10) sorted by relevance

/external/mesa3d/src/mesa/swrast/
Ds_span.h133 GLbitfield interpMask; member
176 (S).interpMask = 0x0; \
Ds_span.c79 span->interpMask |= SPAN_Z; in _swrast_span_default_attribs()
107 span->interpMask |= SPAN_RGBA; in _swrast_span_default_attribs()
234 if (span->interpMask & SPAN_FLAT) { in interpolate_int_colors()
269 if (span->interpMask & SPAN_FLAT) { in interpolate_int_colors()
339 assert(span->interpMask & SPAN_RGBA); in interpolate_float_colors()
340 if (span->interpMask & SPAN_FLAT) { in interpolate_float_colors()
405 span->interpMask &= ~SPAN_Z; in _swrast_span_interpolate_z()
769 if (span->interpMask & (1 << i)) { in clip_span()
989 (span->interpMask & SPAN_RGBA) || in shade_texture_span()
1135 const GLbitfield origInterpMask = span->interpMask; in _swrast_write_rgba_span()
[all …]
Ds_zoom.c183 zoomed.interpMask = span->interpMask & ~SPAN_RGBA; in zoom_span()
199 zoomed.interpMask = span->interpMask & ~SPAN_Z; in zoom_span()
Ds_points.c104 span.interpMask = SPAN_Z | SPAN_RGBA; in sprite_point()
276 span.interpMask = SPAN_Z | SPAN_RGBA; in smooth_point()
384 span.interpMask = SPAN_Z | SPAN_RGBA; in large_point()
465 span->interpMask = 0; in pixel_point()
Ds_fragprog.c275 span->interpMask &= ~SPAN_RGBA; in _swrast_exec_fragment_program()
280 span->interpMask &= ~SPAN_Z; in _swrast_exec_fragment_program()
Ds_drawpix.c449 const GLbitfield interpMask = span.interpMask; in draw_rgba_pixels() local
528 span.interpMask = interpMask; in draw_rgba_pixels()
Ds_alpha.c132 assert(span->interpMask & SPAN_RGBA); in _swrast_alpha_test()
Ds_tritemp.h339 span.interpMask |= SPAN_Z; in NAME()
360 span.interpMask |= SPAN_RGBA; in NAME()
389 span.interpMask |= SPAN_FLAT; in NAME()
Ds_triangle.c82 span.interpMask |= SPAN_RGBA; \
514 span->interpMask &= ~SPAN_RGBA; in affine_span()
854 span.interpMask &= ~SPAN_RGBA; \
Ds_linetemp.h291 span.interpMask = interpFlags; in NAME()