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Searched refs:isAbandoned (Results 1 – 4 of 4) sorted by relevance

/external/skia/src/gpu/
DGrResourceProvider.cpp83 if (this->isAbandoned()) { in createTexture()
125 if (this->isAbandoned()) { in createTextureProxy()
163 if (this->isAbandoned()) { in createTexture()
184 if (this->isAbandoned()) { in createApproxTexture()
198 SkASSERT(!this->isAbandoned()); in refScratchTexture()
246 if (this->isAbandoned()) { in wrapBackendTexture()
256 return this->isAbandoned() ? nullptr : fGpu->wrapBackendRenderTarget(backendRT, origin); in wrapBackendRenderTarget()
262 if (this->isAbandoned() || !resource) { in assignUniqueKeyToResource()
270 return this->isAbandoned() ? nullptr : fCache->findAndRefUniqueResource(key); in findAndRefResourceByUniqueKey()
293 if (this->isAbandoned() || !proxy) { in assignUniqueKeyToProxy()
[all …]
DGrResourceProvider.h264 bool isAbandoned() const { in isAbandoned() function
/external/skia/src/gpu/text/
DGrAtlasGlyphCache.h77 bool isAbandoned() const { return fIsAbandoned; } in isAbandoned() function
DGrAtlasTextBlob_regenInOp.cpp268 bool regenerateGlyphs = info.strike()->isAbandoned(); in regenInOp()