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Searched refs:isDepthStencil (Results 1 – 3 of 3) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/api/
DvktApiImageClearingTests.cpp1331 const bool isDepthStencil = isDepthStencilFormat(m_params.imageFormat); in iterate() local
1332 …const VkAccessFlags accessMask = (isDepthStencil ? VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT … in iterate()
1333 …const VkImageLayout attachmentLayout = (isDepthStencil ? VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_… in iterate()
/external/deqp/external/vulkancts/modules/vulkan/synchronization/
DvktSynchronizationOperation.cpp935 const bool isDepthStencil = isDepthStencilFormat(resourceDesc.imageFormat); in Support() local
936 …m_requiredQueueFlags = (isDepthStencil || m_type == TYPE_BLIT ? VK_QUEUE_GRAPHICS_BIT : VK_QUEUE_… in Support()
939 DE_ASSERT(m_type != TYPE_BLIT || !isDepthStencil); in Support()
/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.cpp3300 bool isDepthStencil = isFboBound && attachments[attNdx] == GL_DEPTH_STENCIL_ATTACHMENT; in invalidateSubFramebuffer() local
3302 RC_IF_ERROR(!isColor && !isDepth && !isStencil && !isDepthStencil, GL_INVALID_VALUE, RC_RET_VOID); in invalidateSubFramebuffer()
3305 if (isDepth || isDepthStencil) discardBuffers[1] = true; in invalidateSubFramebuffer()
3306 if (isStencil || isDepthStencil) discardBuffers[2] = true; in invalidateSubFramebuffer()