Searched refs:isMixedSampled (Results 1 – 1 of 1) sorted by relevance
1074 fNeedsNeighborRadii = this->isMixedSampled() && !fOpInfo.fHasPerspective; in BackendMultisample()1078 bool isMixedSampled() const { return GrAAType::kMixedSamples == fOpInfo.aaType(); } in isMixedSampled() function in gr_instanced::GLSLInstanceProcessor::BackendMultisample1135 if (!this->isMixedSampled()) { in onInit()1223 if (!this->isMixedSampled()) { in setupOval()1237 if (!this->isMixedSampled()) { in adjustRRectVertices()1301 SkASSERT(this->isMixedSampled()); in onSetupRRect()1357 if (this->isMixedSampled()) { in onEmitCode()1376 bool clampArcCoords = this->isMixedSampled() && (fOpInfo.fShapeTypes & kRRect_ShapesMask); in onEmitCode()1380 opts.fResolveMixedSamples = this->isMixedSampled(); in onEmitCode()1390 if (!this->isMixedSampled()) { in onEmitCode()