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Searched refs:isReMaterialized (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/third_party/LLVM/lib/CodeGen/
DVirtRegMap.h276 bool isReMaterialized(unsigned virtReg) const { in isReMaterialized() function
DVirtRegRewriter.cpp1434 } else if (VRM->isReMaterialized(VirtReg)) in OptimizeByUnfold()
1805 bool DoReMat = VRM->isReMaterialized(VirtReg); in InsertRestores()
1867 if (VRM->isReMaterialized(VirtReg)) { in InsertRestores()
2004 bool DoReMat = VRM->isReMaterialized(VirtReg); in ProcessUses()
2547 bool DoReMat = VRM->isReMaterialized(VirtReg); in RewriteMBB()
DLiveIntervalAnalysis.cpp1182 if (!vrm.isReMaterialized(Reg)) in rewriteImplicitOps()
1784 bool DefIsReMat = vrm.isReMaterialized(li.reg); in addIntervalsForSpills()
1906 bool isReMat = vrm.isReMaterialized(VReg); in addIntervalsForSpills()
1971 bool isReMat = vrm.isReMaterialized(VReg); in addIntervalsForSpills()