Searched refs:isReMaterialized (Results 1 – 3 of 3) sorted by relevance
276 bool isReMaterialized(unsigned virtReg) const { in isReMaterialized() function
1434 } else if (VRM->isReMaterialized(VirtReg)) in OptimizeByUnfold()1805 bool DoReMat = VRM->isReMaterialized(VirtReg); in InsertRestores()1867 if (VRM->isReMaterialized(VirtReg)) { in InsertRestores()2004 bool DoReMat = VRM->isReMaterialized(VirtReg); in ProcessUses()2547 bool DoReMat = VRM->isReMaterialized(VirtReg); in RewriteMBB()
1182 if (!vrm.isReMaterialized(Reg)) in rewriteImplicitOps()1784 bool DefIsReMat = vrm.isReMaterialized(li.reg); in addIntervalsForSpills()1906 bool isReMat = vrm.isReMaterialized(VReg); in addIntervalsForSpills()1971 bool isReMat = vrm.isReMaterialized(VReg); in addIntervalsForSpills()