/external/deqp/framework/randomshaders/ |
D | rsgProgramGenerator.cpp | 78 if ((*i)->getVariable()->getType().isSampler()) in generate() 84 if ((*i)->getVariable()->getType().isSampler()) in generate() 92 if (input->getVariable()->getType().isSampler()) in generate()
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D | rsgVariableType.hpp | 163 …bool isSampler (void) const { return m_baseType == TYPE_SAMPLER_2D || m_baseType == TYPE_… in isSampler() function in rsg::VariableType
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D | rsgShaderGenerator.cpp | 166 if (!(*i)->getVariable()->getType().isSampler()) // Samplers are assigned at program-level. in fillUndefinedShaderInputs()
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/external/llvm/lib/Target/NVPTX/ |
D | NVPTXImageOptimizer.cpp | 95 if (isSampler(*TexHandle)) { in replaceIsTypePSampler() 119 isSampler(*TexHandle)) { in replaceIsTypePSurface() 138 isSampler(*TexHandle)) { in replaceIsTypePTexture()
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D | NVPTXUtilities.h | 40 bool isSampler(const llvm::Value &);
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D | NVPTXGenericToNVVM.cpp | 87 !llvm::isSampler(*GV) && !GV->getName().startswith("llvm.")) { in runOnModule()
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D | NVPTXUtilities.cpp | 156 bool llvm::isSampler(const llvm::Value &val) { in isSampler() function in llvm
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D | NVPTXAsmPrinter.cpp | 1089 if (llvm::isSampler(*GVar)) { in printModuleLevelGV() 1472 if (isSampler(*I) || isImage(*I)) { in emitFunctionParamList()
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/external/deqp/modules/gles3/functional/ |
D | es3fNegativeStateApiTests.cpp | 1241 GLboolean isSampler; in init() 1244 isSampler = glIsSampler(sampler); in init() 1245 checkBooleans (isSampler, GL_FALSE); in init() 1248 isSampler = glIsSampler(sampler); in init() 1249 checkBooleans (isSampler, GL_TRUE); in init() 1252 isSampler = glIsSampler(sampler); in init() 1253 checkBooleans (isSampler, GL_TRUE); in init() 1256 isSampler = glIsSampler(sampler); in init() 1257 checkBooleans (isSampler, GL_FALSE); in init()
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | ResourceManager.h | 87 bool isSampler(GLuint sampler);
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D | ResourceManager.cpp | 345 bool ResourceManager::isSampler(GLuint sampler) in isSampler() function in es2::ResourceManager
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D | libGLESv3.cpp | 3313 if(context->isSampler(sampler)) in glIsSampler() 3335 if(sampler != 0 && !context->isSampler(sampler)) in glBindSampler() 3371 if(!context->isSampler(sampler)) in glSamplerParameteriv() 3407 if(!context->isSampler(sampler)) in glSamplerParameterfv() 3430 if(!context->isSampler(sampler)) in glGetSamplerParameteriv() 3453 if(!context->isSampler(sampler)) in glGetSamplerParameterfv()
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D | Context.h | 636 bool isSampler(GLuint sampler) const;
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/external/deqp/modules/glshared/ |
D | glsRandomShaderCase.cpp | 226 if (!type.isSampler()) in init() 246 if ((*it)->getVariable()->getType().isSampler()) in getNumSamplerUniforms()
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/external/deqp/framework/opengl/ |
D | gluES3PlusWrapperFuncs.inl | 178 dst->isSampler = src.isSampler;
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/external/deqp/framework/opengl/wrapper/ |
D | glwInitES30Direct.inl | 153 gl->isSampler = &glIsSampler;
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D | glwInitES31Direct.inl | 178 gl->isSampler = &glIsSampler;
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D | glwInitES32Direct.inl | 207 gl->isSampler = &glIsSampler;
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D | glwFunctions.inl | 337 glIsSamplerFunc isSampler; variable
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D | glwInitES30.inl | 153 gl->isSampler = (glIsSamplerFunc) loader->get("glIsSampler");
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D | glwInitES31.inl | 178 gl->isSampler = (glIsSamplerFunc) loader->get("glIsSampler");
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D | glwInitGL33.inl | 183 gl->isSampler = (glIsSamplerFunc) loader->get("glIsSampler");
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D | glwInitES32.inl | 207 gl->isSampler = (glIsSamplerFunc) loader->get("glIsSampler");
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D | glwInitGL40.inl | 205 gl->isSampler = (glIsSamplerFunc) loader->get("glIsSampler");
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextInitFuncs.inl | 337 gl->isSampler = glIsSampler;
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