Searched refs:isUintVal (Results 1 – 2 of 2) sorted by relevance
693 const bool isUintVal = de::inRange<int>(m_spec.inputs[inputNdx].type, TYPE_UINT, TYPE_UINT_VEC4); in setupShaderData() local696 : isIntVal || isUintVal ? PRECISION_HIGHP in setupShaderData()
709 bool isUintVal = de::inRange<int>(m_spec.inputs[i].type, TYPE_UINT, TYPE_UINT_VEC4); in setupShaderData() local712 : isIntVal || isUintVal ? PRECISION_HIGHP in setupShaderData()