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Searched refs:isValidWindow (Results 1 – 5 of 5) sorted by relevance

/external/swiftshader/src/OpenGL/libGL/
DDisplay.h54 bool isValidWindow(NativeWindowType window);
DDisplay.cpp163 bool Display::isValidWindow(NativeWindowType window) in isValidWindow() function in gl::Display
/external/swiftshader/src/OpenGL/libEGL/
DDisplay.h66 bool isValidWindow(EGLNativeWindowType window);
DDisplay.cpp548 bool Display::isValidWindow(EGLNativeWindowType window) in isValidWindow() function in egl::Display
DlibEGL.cpp307 if(!display->isValidWindow(window)) in CreateWindowSurface()