Home
last modified time | relevance | path

Searched refs:is_buffer_block (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/compiler/glsl/
Dlink_uniforms.cpp275 is_buffer_block(false), is_shader_storage(false), map(map), in count_uniform_size()
292 this->is_buffer_block = var->is_in_buffer_block(); in process()
333 bool is_buffer_block; member in __anon5791464f0111::count_uniform_size
374 if (!is_buffer_block) in visit_field()
397 if(!is_gl_identifier(name) && !is_shader_storage && !is_buffer_block) in visit_field()