Home
last modified time | relevance | path

Searched refs:is_monolithic (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/gallium/drivers/radeonsi/
Dsi_shader.h516 bool is_monolithic; member
549 bool is_monolithic,
Dsi_compute.c129 program->shader.is_monolithic = true; in si_create_compute_state()
Dsi_shader.c7495 bool is_monolithic, in si_compile_tgsi_shader() argument
7513 ctx.separate_prolog = !is_monolithic; in si_compile_tgsi_shader()
7528 if (is_monolithic && ctx.type == PIPE_SHADER_VERTEX) { in si_compile_tgsi_shader()
7554 } else if (is_monolithic && ctx.type == PIPE_SHADER_TESS_CTRL) { in si_compile_tgsi_shader()
7566 } else if (is_monolithic && ctx.type == PIPE_SHADER_TESS_EVAL && in si_compile_tgsi_shader()
7578 } else if (is_monolithic && ctx.type == PIPE_SHADER_GEOMETRY) { in si_compile_tgsi_shader()
7590 } else if (is_monolithic && ctx.type == PIPE_SHADER_FRAGMENT) { in si_compile_tgsi_shader()
8606 if (shader->is_monolithic) { in si_shader_create()
Dsi_state_shaders.c1202 shader->is_monolithic = in si_shader_select_with_key()