Searched refs:is_per_vertex_inout (Results 1 – 1 of 1) sorted by relevance
1249 is_per_vertex_inout(const struct vtn_variable *var, gl_shader_stage stage) in is_per_vertex_inout() function1405 if (is_per_vertex_inout(var, b->shader->stage)) { in vtn_handle_variables()