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Searched refs:ishader (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/gallium/winsys/svga/drm/
Dvmw_context.c238 struct vmw_ctx_validate_item *ishader = &vswc->shader.items[i]; in vmw_swc_flush() local
239 if (ishader->referenced) in vmw_swc_flush()
240 p_atomic_dec(&ishader->vshader->validated); in vmw_swc_flush()
241 vmw_svga_winsys_shader_reference(&ishader->vshader, NULL); in vmw_swc_flush()
551 struct vmw_ctx_validate_item *ishader; in vmw_swc_shader_relocation() local
562 ishader = util_hash_table_get(vswc->hash, vshader); in vmw_swc_shader_relocation()
564 if (ishader == NULL) { in vmw_swc_shader_relocation()
565 ishader = &vswc->shader.items[vswc->shader.used + vswc->shader.staged]; in vmw_swc_shader_relocation()
566 vmw_svga_winsys_shader_reference(&ishader->vshader, vshader); in vmw_swc_shader_relocation()
567 ishader->referenced = FALSE; in vmw_swc_shader_relocation()
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