Searched refs:ishader (Results 1 – 1 of 1) sorted by relevance
238 struct vmw_ctx_validate_item *ishader = &vswc->shader.items[i]; in vmw_swc_flush() local239 if (ishader->referenced) in vmw_swc_flush()240 p_atomic_dec(&ishader->vshader->validated); in vmw_swc_flush()241 vmw_svga_winsys_shader_reference(&ishader->vshader, NULL); in vmw_swc_flush()551 struct vmw_ctx_validate_item *ishader; in vmw_swc_shader_relocation() local562 ishader = util_hash_table_get(vswc->hash, vshader); in vmw_swc_shader_relocation()564 if (ishader == NULL) { in vmw_swc_shader_relocation()565 ishader = &vswc->shader.items[vswc->shader.used + vswc->shader.staged]; in vmw_swc_shader_relocation()566 vmw_svga_winsys_shader_reference(&ishader->vshader, vshader); in vmw_swc_shader_relocation()567 ishader->referenced = FALSE; in vmw_swc_shader_relocation()[all …]