Searched refs:items_processed (Results 1 – 7 of 7) sorted by relevance
104 const size_t items_processed = state.iterations() * state.range(0); in BM_Sequential() local105 state.SetItemsProcessed(items_processed); in BM_Sequential()106 state.SetBytesProcessed(items_processed * sizeof(v)); in BM_Sequential()
143 int64_t items_processed = 0; member237 if (results.items_processed > 0 && seconds > 0.0) { in CreateRunReport()238 items_per_second = (results.items_processed / seconds); in CreateRunReport()273 results.items_processed += st.items_processed(); in RunInThread()
149 int64_t items_processed = 0; member244 if (results.items_processed > 0 && seconds > 0.0) { in CreateRunReport()245 items_per_second = (results.items_processed / seconds); in CreateRunReport()282 results.items_processed += st.items_processed(); in RunInThread()
380 size_t items_processed() const { return items_processed_; }
431 size_t items_processed() const { return items_processed_; } in items_processed() function
498 ``items_processed``. This is best for cases in which there are few counters,