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Searched refs:jump1 (Results 1 – 3 of 3) sorted by relevance

/external/llvm/test/MC/Lanai/
Dconditional_inst.s5 .global jump1 symbol
18 jump1: label
26 blt jump1
28 ! CHECK-NEXT: fixup A - offset: 0, value: jump1, kind: FIXUP_LANAI_25
30 ! CHECK-NEXT: <MCOperand Expr:(jump1)>
/external/llvm/lib/Target/Hexagon/MCTargetDesc/
DHexagonShuffler.cpp174 unsigned jumps = 0, jump1 = 0, jumpr = 0; in check() local
234 ++jumps, ++jump1; // DEALLOC_RETURN is of type LD. in check()
256 ++jumps, ++jump1; in check()
275 if (jump1 && jumps > 1) { in check()
/external/replicaisland/src/com/replica/replicaisland/
DGameObjectFactory.java2713 AnimationFrame jump1 = new AnimationFrame(
2725 jumpStart.addFrame(jump1);
2729 jumpAir.addFrame(jump1);
2942 AnimationFrame jump1 = new AnimationFrame(
2948 jumpAir.addFrame(jump1);