Searched refs:kDangling (Results 1 – 1 of 1) sorted by relevance
51 kDangling = 1u << 5, enumerator1044 return status_[node->id()] & kDangling; in IsDanglingEffectNode()1064 status_[node->id()] |= kDanglingComputed | kDangling; in IsDanglingEffectNode()