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Searched refs:kDebugLayerNames (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/gpu/vk/
DGrVkBackendContext.cpp18 const char* kDebugLayerNames[] = { variable
80 for (size_t i = 0; i < SK_ARRAY_COUNT(kDebugLayerNames); ++i) { in Create()
81 if (extensions.hasInstanceLayer(kDebugLayerNames[i])) { in Create()
82 instanceLayerNames.push_back(kDebugLayerNames[i]); in Create()
220 for (size_t i = 0; i < SK_ARRAY_COUNT(kDebugLayerNames); ++i) { in Create()
221 if (extensions.hasDeviceLayer(kDebugLayerNames[i])) { in Create()
222 deviceLayerNames.push_back(kDebugLayerNames[i]); in Create()