Searched refs:kDown_InputState (Results 1 – 7 of 7) sorted by relevance
/external/skia/tools/viewer/sk_app/android/ |
D | surface_glue_android.cpp | 36 {AMOTION_EVENT_ACTION_DOWN, Window::kDown_InputState}, 37 {AMOTION_EVENT_ACTION_POINTER_DOWN, Window::kDown_InputState}, 142 skiaAndroidApp->fWindow->onKey(it->second, Window::kDown_InputState, 0); in message_callback()
|
/external/skia/tools/viewer/sk_app/win/ |
D | Window_win.cpp | 250 eventHandled = window->onKey(get_key(wParam), Window::kDown_InputState, in WndProc() 273 Window::InputState istate = ((wParam & MK_LBUTTON) != 0) ? Window::kDown_InputState in WndProc() 312 state = Window::kDown_InputState; in WndProc()
|
/external/skia/tools/viewer/sk_app/mac/ |
D | Window_mac.cpp | 188 Window::kDown_InputState, get_modifiers(event)); in handleEvent() 211 if (!this->onKey(key, Window::kDown_InputState, get_modifiers(event))) { in handleEvent()
|
/external/skia/tools/viewer/sk_app/unix/ |
D | Window_unix.cpp | 265 Window::kDown_InputState, get_modifiers(event)); in handleEvent() 293 if (!this->onKey(key, Window::kDown_InputState, get_modifiers(event))) { in handleEvent()
|
/external/skia/tools/viewer/sk_app/ |
D | Window.h | 124 kDown_InputState, enumerator
|
D | CommandSet.cpp | 38 if (Window::kDown_InputState == state) { in onKey()
|
/external/skia/tools/viewer/ |
D | Viewer.cpp | 84 if (Window::kDown_InputState == state) { in on_mouse_handler() 106 io.KeysDown[static_cast<int>(key)] = (Window::kDown_InputState == state); in on_key_handler() 842 case Window::kDown_InputState: { in onTouch() 865 case Window::kDown_InputState: { in onMouse()
|