/external/vulkan-validation-layers/libs/vkjson/ |
D | vkjson_instance.cc | 91 uint32_t layer_count = 0; in VkJsonGetDevice() local 92 vkEnumerateDeviceLayerProperties(physical_device, &layer_count, nullptr); in VkJsonGetDevice() 93 if (layer_count > 0) { in VkJsonGetDevice() 94 device.layers.resize(layer_count); in VkJsonGetDevice() 95 vkEnumerateDeviceLayerProperties(physical_device, &layer_count, in VkJsonGetDevice()
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/external/vulkan-validation-layers/tests/ |
D | vktestbinding.cpp | 120 uint32_t layer_count; in GetGlobalLayers() local 123 layer_count = 0; in GetGlobalLayers() 124 err = vkEnumerateInstanceLayerProperties(&layer_count, NULL); in GetGlobalLayers() 127 layers.reserve(layer_count); in GetGlobalLayers() 128 err = vkEnumerateInstanceLayerProperties(&layer_count, layers.data()); in GetGlobalLayers() 222 uint32_t layer_count = 0; in layers() local 223 err = vkEnumerateDeviceLayerProperties(handle(), &layer_count, NULL); in layers() 226 layer_props.reserve(layer_count); in layers() 227 err = vkEnumerateDeviceLayerProperties(handle(), &layer_count, layer_props.data()); in layers()
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/external/drm_hwcomposer/ |
D | glworker.cpp | 183 static std::string GenerateVertexShader(int layer_count) { in GenerateVertexShader() argument 187 << "#define LAYER_COUNT " << layer_count << "\n" in GenerateVertexShader() 208 static std::string GenerateFragmentShader(int layer_count) { in GenerateFragmentShader() argument 211 << "#define LAYER_COUNT " << layer_count << "\n" in GenerateFragmentShader() 214 for (int i = 0; i < layer_count; ++i) { in GenerateFragmentShader() 227 for (int i = 0; i < layer_count; ++i) { in GenerateFragmentShader() 240 for (int i = 0; i < layer_count - 1; ++i) in GenerateFragmentShader()
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/external/mesa3d/src/intel/vulkan/ |
D | anv_blorp.c | 224 unsigned dst_base_layer, layer_count; in anv_CmdCopyImage() local 227 layer_count = pRegions[r].extent.depth; in anv_CmdCopyImage() 230 layer_count = in anv_CmdCopyImage() 239 assert(layer_count == in anv_CmdCopyImage() 256 for (unsigned i = 0; i < layer_count; i++) { in anv_CmdCopyImage() 824 unsigned layer_count = anv_get_layerCount(image, &pRanges[r]); in anv_CmdClearColorImage() local 833 layer_count = anv_minify(image->extent.depth, level); in anv_CmdClearColorImage() 838 level, base_layer, layer_count, in anv_CmdClearColorImage() 884 unsigned layer_count = anv_get_layerCount(image, &pRanges[r]); in anv_CmdClearDepthStencilImage() local 892 layer_count = anv_minify(image->extent.depth, level); in anv_CmdClearDepthStencilImage() [all …]
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | intel_fbo.c | 310 irb->layer_count = 1; in intel_alloc_private_renderbuffer_storage() 396 irb->layer_count = 1; in intel_image_target_renderbuffer_storage() 454 irb->layer_count = 1; in intel_create_renderbuffer() 553 irb->layer_count = 1; in intel_renderbuffer_update_wrapper() 555 irb->layer_count = image->TexObject->NumLayers; in intel_renderbuffer_update_wrapper() 557 irb->layer_count = mt->level[level].depth / layer_multiplier; in intel_renderbuffer_update_wrapper()
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D | intel_fbo.h | 92 unsigned int layer_count; member
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D | brw_draw.c | 394 brw, irb->mt, irb->mt_level, irb->mt_layer, irb->layer_count); in brw_postdraw_set_buffers_need_resolve() 420 if (irb->layer_count > 1 && in brw_predraw_set_aux_buffers() 426 irb->mt_layer, irb->layer_count, 0); in brw_predraw_set_aux_buffers()
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D | gen7_misc_state.c | 68 depth = MAX2(irb->layer_count, 1); in gen7_emit_depth_stencil_hiz()
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D | gen6_depth_state.c | 76 depth = MAX2(irb->layer_count, 1); in gen6_emit_depth_stencil_hiz()
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D | brw_clear.c | 220 for (unsigned layer = 0; layer < depth_irb->layer_count; layer++) { in brw_fast_clear_depth()
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D | gen8_depth_state.c | 174 depth = MAX2(irb->layer_count, 1); in gen8_emit_depth_stencil_hiz()
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D | brw_wm_surface_state.c | 224 .array_len = MAX2(irb->layer_count, 1), in brw_update_renderbuffer_surface() 1185 irb->layer_count == 1) ? GL_TEXTURE_2D : in update_renderbuffer_read_surfaces() 1204 .array_len = irb->layer_count, in update_renderbuffer_read_surfaces()
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D | brw_blorp.c | 827 if (irb->layer_count > 1 || irb->mt_level || irb->mt_layer) in do_single_blorp_clear() 864 const unsigned num_layers = fb->MaxNumLayers ? irb->layer_count : 1; in do_single_blorp_clear()
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D | brw_context.c | 321 brw, irb->mt, irb->mt_level, irb->mt_layer, irb->layer_count, in intel_update_state() 1366 rb->layer_count == 1); in intel_resolve_for_dri2_flush()
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/external/vulkan-validation-layers/loader/ |
D | loader.h | 431 const uint32_t layer_count, 476 bool loader_find_layer_name_array(const char *name, uint32_t layer_count, 482 uint32_t *layer_count, char const *const **ppp_layer_names);
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D | loader.c | 1964 static bool loader_find_layer_name(const char *name, uint32_t layer_count, argument 1968 for (uint32_t j = 0; j < layer_count; j++) 1975 const char *name, uint32_t layer_count, argument 1979 for (uint32_t j = 0; j < layer_count; j++) 2000 uint32_t *layer_count, char const *const **ppp_layer_names) { argument 2004 if (!loader_find_layer_name(key_name, *layer_count, 2016 inst, (expand_count + *layer_count - 1) * sizeof(char const *), 2027 for (src_index = 0; src_index < *layer_count; src_index++) { 2047 *layer_count = dst_index; 2084 const struct loader_instance *inst, uint32_t layer_count, argument [all …]
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/external/mesa3d/src/gallium/drivers/ilo/core/ |
D | ilo_image.c | 849 const int layer_count = image_get_gen6_layer_count(dev, info, layout); in image_get_gen6_lods() local 882 lod_h = slice_h * layer_count; in image_get_gen6_lods() 924 if (layer_count > 1) in image_get_gen6_lods() 925 max_y += layout->walk_layer_height * (layer_count - 1); in image_get_gen6_lods()
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/external/ImageMagick/coders/ |
D | psd.c | 2662 layer_count, in WritePSDImage() local 2810 layer_count=0; in WritePSDImage() 2843 layer_count++; in WritePSDImage() 2846 if (layer_count == 0) in WritePSDImage() 2861 (void) WriteBlobMSBShort(image,-(unsigned short) layer_count); in WritePSDImage() 2863 (void) WriteBlobMSBShort(image,(unsigned short) layer_count); in WritePSDImage() 2864 layer_count=1; in WritePSDImage() 2944 layer_count++); in WritePSDImage()
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/external/mesa3d/src/gallium/state_trackers/vdpau/ |
D | mixer.c | 243 uint32_t layer_count, in vlVdpVideoMixerRender() argument 280 if (layer_count > vmixer->max_layers) in vlVdpVideoMixerRender() 387 for (i = 0; i < layer_count; ++i) { in vlVdpVideoMixerRender()
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/external/mesa3d/src/amd/vulkan/ |
D | radv_meta_clear.c | 859 if (iview->image->array_size != iview->layer_count) in emit_fast_color_clear() 1162 const uint32_t layer_count = image->type == VK_IMAGE_TYPE_3D ? in radv_cmd_clear_image() local 1165 for (uint32_t s = 0; s < layer_count; ++s) { in radv_cmd_clear_image()
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D | radv_private.h | 1083 uint32_t layer_count; member
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D | radv_image.c | 802 iview->layer_count = radv_get_layerCount(image, range); in radv_image_view_init()
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/external/vulkan-validation-layers/demos/ |
D | cube.cpp | 273 uint32_t layer_count, vk::LayerProperties *layers) { in check_layers() 276 for (uint32_t j = 0; j < layer_count; j++) { in check_layers()
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D | cube.c | 2535 uint32_t layer_count, in demo_check_layers() argument 2539 for (uint32_t j = 0; j < layer_count; j++) { in demo_check_layers()
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