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Searched refs:layer_count (Results 1 – 24 of 24) sorted by relevance

/external/vulkan-validation-layers/libs/vkjson/
Dvkjson_instance.cc91 uint32_t layer_count = 0; in VkJsonGetDevice() local
92 vkEnumerateDeviceLayerProperties(physical_device, &layer_count, nullptr); in VkJsonGetDevice()
93 if (layer_count > 0) { in VkJsonGetDevice()
94 device.layers.resize(layer_count); in VkJsonGetDevice()
95 vkEnumerateDeviceLayerProperties(physical_device, &layer_count, in VkJsonGetDevice()
/external/vulkan-validation-layers/tests/
Dvktestbinding.cpp120 uint32_t layer_count; in GetGlobalLayers() local
123 layer_count = 0; in GetGlobalLayers()
124 err = vkEnumerateInstanceLayerProperties(&layer_count, NULL); in GetGlobalLayers()
127 layers.reserve(layer_count); in GetGlobalLayers()
128 err = vkEnumerateInstanceLayerProperties(&layer_count, layers.data()); in GetGlobalLayers()
222 uint32_t layer_count = 0; in layers() local
223 err = vkEnumerateDeviceLayerProperties(handle(), &layer_count, NULL); in layers()
226 layer_props.reserve(layer_count); in layers()
227 err = vkEnumerateDeviceLayerProperties(handle(), &layer_count, layer_props.data()); in layers()
/external/drm_hwcomposer/
Dglworker.cpp183 static std::string GenerateVertexShader(int layer_count) { in GenerateVertexShader() argument
187 << "#define LAYER_COUNT " << layer_count << "\n" in GenerateVertexShader()
208 static std::string GenerateFragmentShader(int layer_count) { in GenerateFragmentShader() argument
211 << "#define LAYER_COUNT " << layer_count << "\n" in GenerateFragmentShader()
214 for (int i = 0; i < layer_count; ++i) { in GenerateFragmentShader()
227 for (int i = 0; i < layer_count; ++i) { in GenerateFragmentShader()
240 for (int i = 0; i < layer_count - 1; ++i) in GenerateFragmentShader()
/external/mesa3d/src/intel/vulkan/
Danv_blorp.c224 unsigned dst_base_layer, layer_count; in anv_CmdCopyImage() local
227 layer_count = pRegions[r].extent.depth; in anv_CmdCopyImage()
230 layer_count = in anv_CmdCopyImage()
239 assert(layer_count == in anv_CmdCopyImage()
256 for (unsigned i = 0; i < layer_count; i++) { in anv_CmdCopyImage()
824 unsigned layer_count = anv_get_layerCount(image, &pRanges[r]); in anv_CmdClearColorImage() local
833 layer_count = anv_minify(image->extent.depth, level); in anv_CmdClearColorImage()
838 level, base_layer, layer_count, in anv_CmdClearColorImage()
884 unsigned layer_count = anv_get_layerCount(image, &pRanges[r]); in anv_CmdClearDepthStencilImage() local
892 layer_count = anv_minify(image->extent.depth, level); in anv_CmdClearDepthStencilImage()
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/external/mesa3d/src/mesa/drivers/dri/i965/
Dintel_fbo.c310 irb->layer_count = 1; in intel_alloc_private_renderbuffer_storage()
396 irb->layer_count = 1; in intel_image_target_renderbuffer_storage()
454 irb->layer_count = 1; in intel_create_renderbuffer()
553 irb->layer_count = 1; in intel_renderbuffer_update_wrapper()
555 irb->layer_count = image->TexObject->NumLayers; in intel_renderbuffer_update_wrapper()
557 irb->layer_count = mt->level[level].depth / layer_multiplier; in intel_renderbuffer_update_wrapper()
Dintel_fbo.h92 unsigned int layer_count; member
Dbrw_draw.c394 brw, irb->mt, irb->mt_level, irb->mt_layer, irb->layer_count); in brw_postdraw_set_buffers_need_resolve()
420 if (irb->layer_count > 1 && in brw_predraw_set_aux_buffers()
426 irb->mt_layer, irb->layer_count, 0); in brw_predraw_set_aux_buffers()
Dgen7_misc_state.c68 depth = MAX2(irb->layer_count, 1); in gen7_emit_depth_stencil_hiz()
Dgen6_depth_state.c76 depth = MAX2(irb->layer_count, 1); in gen6_emit_depth_stencil_hiz()
Dbrw_clear.c220 for (unsigned layer = 0; layer < depth_irb->layer_count; layer++) { in brw_fast_clear_depth()
Dgen8_depth_state.c174 depth = MAX2(irb->layer_count, 1); in gen8_emit_depth_stencil_hiz()
Dbrw_wm_surface_state.c224 .array_len = MAX2(irb->layer_count, 1), in brw_update_renderbuffer_surface()
1185 irb->layer_count == 1) ? GL_TEXTURE_2D : in update_renderbuffer_read_surfaces()
1204 .array_len = irb->layer_count, in update_renderbuffer_read_surfaces()
Dbrw_blorp.c827 if (irb->layer_count > 1 || irb->mt_level || irb->mt_layer) in do_single_blorp_clear()
864 const unsigned num_layers = fb->MaxNumLayers ? irb->layer_count : 1; in do_single_blorp_clear()
Dbrw_context.c321 brw, irb->mt, irb->mt_level, irb->mt_layer, irb->layer_count, in intel_update_state()
1366 rb->layer_count == 1); in intel_resolve_for_dri2_flush()
/external/vulkan-validation-layers/loader/
Dloader.h431 const uint32_t layer_count,
476 bool loader_find_layer_name_array(const char *name, uint32_t layer_count,
482 uint32_t *layer_count, char const *const **ppp_layer_names);
Dloader.c1964 static bool loader_find_layer_name(const char *name, uint32_t layer_count, argument
1968 for (uint32_t j = 0; j < layer_count; j++)
1975 const char *name, uint32_t layer_count, argument
1979 for (uint32_t j = 0; j < layer_count; j++)
2000 uint32_t *layer_count, char const *const **ppp_layer_names) { argument
2004 if (!loader_find_layer_name(key_name, *layer_count,
2016 inst, (expand_count + *layer_count - 1) * sizeof(char const *),
2027 for (src_index = 0; src_index < *layer_count; src_index++) {
2047 *layer_count = dst_index;
2084 const struct loader_instance *inst, uint32_t layer_count, argument
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/external/mesa3d/src/gallium/drivers/ilo/core/
Dilo_image.c849 const int layer_count = image_get_gen6_layer_count(dev, info, layout); in image_get_gen6_lods() local
882 lod_h = slice_h * layer_count; in image_get_gen6_lods()
924 if (layer_count > 1) in image_get_gen6_lods()
925 max_y += layout->walk_layer_height * (layer_count - 1); in image_get_gen6_lods()
/external/ImageMagick/coders/
Dpsd.c2662 layer_count, in WritePSDImage() local
2810 layer_count=0; in WritePSDImage()
2843 layer_count++; in WritePSDImage()
2846 if (layer_count == 0) in WritePSDImage()
2861 (void) WriteBlobMSBShort(image,-(unsigned short) layer_count); in WritePSDImage()
2863 (void) WriteBlobMSBShort(image,(unsigned short) layer_count); in WritePSDImage()
2864 layer_count=1; in WritePSDImage()
2944 layer_count++); in WritePSDImage()
/external/mesa3d/src/gallium/state_trackers/vdpau/
Dmixer.c243 uint32_t layer_count, in vlVdpVideoMixerRender() argument
280 if (layer_count > vmixer->max_layers) in vlVdpVideoMixerRender()
387 for (i = 0; i < layer_count; ++i) { in vlVdpVideoMixerRender()
/external/mesa3d/src/amd/vulkan/
Dradv_meta_clear.c859 if (iview->image->array_size != iview->layer_count) in emit_fast_color_clear()
1162 const uint32_t layer_count = image->type == VK_IMAGE_TYPE_3D ? in radv_cmd_clear_image() local
1165 for (uint32_t s = 0; s < layer_count; ++s) { in radv_cmd_clear_image()
Dradv_private.h1083 uint32_t layer_count; member
Dradv_image.c802 iview->layer_count = radv_get_layerCount(image, range); in radv_image_view_init()
/external/vulkan-validation-layers/demos/
Dcube.cpp273 uint32_t layer_count, vk::LayerProperties *layers) { in check_layers()
276 for (uint32_t j = 0; j < layer_count; j++) { in check_layers()
Dcube.c2535 uint32_t layer_count, in demo_check_layers() argument
2539 for (uint32_t j = 0; j < layer_count; j++) { in demo_check_layers()