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Searched refs:layer_index (Results 1 – 3 of 3) sorted by relevance

/external/drm_hwcomposer/
Ddrmdisplaycomposition.cpp93 for (size_t layer_index = 0; layer_index < num_layers; layer_index++) { in SetLayers() local
94 layers_.emplace_back(std::move(layers[layer_index])); in SetLayers()
185 [=](size_t layer_index) { return layers_[layer_index].display_frame; }); in SeparateLayers() argument
187 layer_rects.begin() + layer_offset, [=](size_t layer_index) { in SeparateLayers() argument
188 return layers_[layer_index].display_frame; in SeparateLayers()
341 for (size_t layer_index = layers_.size(); in Plan() local
342 layer_index-- > 0; // Yes, I double checked this in Plan()
344 if (!region.layer_refs[layer_index]) in Plan()
346 layer_squash_area[layer_index] += frame_area; in Plan()
348 squash_regions_.back().source_layers.push_back(layer_index); in Plan()
Dglworker.cpp583 for (size_t layer_index = 0; layer_index < MAX_OVERLAPPING_LAYERS; in Composite() local
584 layer_index++) { in Composite()
585 DrmHwcLayer *layer = &layers[layer_index]; in Composite()
589 if (layers_used_indices.count(layer_index) == 0) in Composite()
Ddrmdisplaycompositor.cpp159 for (size_t layer_index = 0; layer_index < kMaxLayers; layer_index++) { in Dump() local
161 std::bitset<kMaxLayers>((size_t)1 << layer_index)) in Dump()
166 *out << layer_index; in Dump()