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Searched refs:layerid (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/gallium/drivers/nouveau/nv50/
Dnv50_shader_state.c424 uint32_t layerid = 0; in nv50_fp_linkage_validate() local
486 layerid = m; in nv50_fp_linkage_validate()
496 if (vp->gp.has_layer && !layerid) { in nv50_fp_linkage_validate()
497 layerid = m; in nv50_fp_linkage_validate()
498 map[m++] = vp->gp.layerid; in nv50_fp_linkage_validate()
564 PUSH_DATA (push, layerid); in nv50_fp_linkage_validate()
Dnv50_program.h99 ubyte layerid; /* hw value of layer output */ member
Dnv50_program.c108 prog->gp.layerid = n; in nv50_vertprog_assign_slots()