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Searched refs:leftEdge (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/src/Shader/
DSetupRoutine.cpp222 …Pointer<Byte> leftEdge = Pointer<Byte>(primitive + OFFSET(Primitive,outline->left)) + q * sizeof(P… in generate()
231 *Pointer<Short>(leftEdge + y * sizeof(Primitive::Span)) = x; in generate()
254 …For(, yMin < yMax && *Pointer<Short>(leftEdge + yMin * sizeof(Primitive::Span)) == *Pointer<Short>… in generate()
259 …For(, yMax > yMin && *Pointer<Short>(leftEdge + (yMax - 1) * sizeof(Primitive::Span)) == *Pointer<… in generate()
269 …*Pointer<Short>(leftEdge + (yMin - 1) * sizeof(Primitive::Span)) = *Pointer<Short>(leftEdge + yMin… in generate()
270 …*Pointer<Short>(rightEdge + (yMin - 1) * sizeof(Primitive::Span)) = *Pointer<Short>(leftEdge + yMi… in generate()
271 …*Pointer<Short>(leftEdge + yMax * sizeof(Primitive::Span)) = *Pointer<Short>(leftEdge + (yMax - 1)… in generate()
272 …*Pointer<Short>(rightEdge + yMax * sizeof(Primitive::Span)) = *Pointer<Short>(leftEdge + (yMax - 1… in generate()
577 Pointer<Byte> leftEdge = primitive + q * sizeof(Primitive) + OFFSET(Primitive,outline->left); in edge() local
579 Pointer<Byte> edge = IfThenElse(swap, rightEdge, leftEdge); in edge()
/external/skia/src/gpu/
DGrTessellator.cpp882 Edge* leftEdge = v->fLeftEnclosingEdge; in rewind() local
884 insert_edge(e, leftEdge, activeEdges); in rewind()
885 leftEdge = e; in rewind()
1319 Edge* leftEdge = leftEnclosingEdge; in simplify() local
1321 insert_edge(e, leftEdge, &activeEdges); in simplify()
1322 leftEdge = e; in simplify()
1359 Edge* leftEdge = leftEnclosingEdge; in is_complex() local
1361 insert_edge(e, leftEdge, &activeEdges); in is_complex()
1362 leftEdge = e; in is_complex()
1451 Edge* leftEdge = v->fFirstEdgeBelow; in tessellate() local
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/external/replicaisland/src/com/replica/replicaisland/
DCameraSystem.java195 final float leftEdge = focalPositionX - (width / 2.0f); in snapFocalPointToWorldBoundsX() local
199 } else if (leftEdge < 0) { in snapFocalPointToWorldBoundsX()
/external/skia/src/core/
DSkBlitter.cpp163 int leftEdge = cx - bitsLeft; in blitMask() local
164 SkASSERT(leftEdge >= 0); in blitMask()
166 SkASSERT(rightEdge > leftEdge); in blitMask()
170 U8CPU leftMask = 0xFFU >> (leftEdge & 7); in blitMask()