Searched refs:leftUnionArray (Results 1 – 2 of 2) sorted by relevance
/external/swiftshader/src/OpenGL/compiler/ |
D | parseConst.cpp | 166 ConstantUnion* leftUnionArray = unionArray; in visitConstantUnion() local 180 leftUnionArray[index].cast(basicType, rightUnionArray[i]); in visitConstantUnion() 193 leftUnionArray[i].cast(basicType, rightUnionArray[count]); in visitConstantUnion() 207 leftUnionArray[i].cast(basicType, rightUnionArray[0]); in visitConstantUnion() 209 leftUnionArray[i].setFConst(0.0f); in visitConstantUnion()
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D | Intermediate.cpp | 27 …tructure(const TType& leftNodeType, ConstantUnion* rightUnionArray, ConstantUnion* leftUnionArray); 1196 …areStruct(const TType& leftNodeType, ConstantUnion* rightUnionArray, ConstantUnion* leftUnionArray) in CompareStruct() argument 1207 if (!CompareStructure(*(fields[j]->type()), &rightUnionArray[index], &leftUnionArray[index])) in CompareStruct() 1210 if (leftUnionArray[index] != rightUnionArray[index]) in CompareStruct() 1220 …Structure(const TType& leftNodeType, ConstantUnion* rightUnionArray, ConstantUnion* leftUnionArray) in CompareStructure() argument 1230 if (!CompareStruct(typeWithoutArrayness, &rightUnionArray[offset], &leftUnionArray[offset])) in CompareStructure() 1234 return CompareStruct(leftNodeType, rightUnionArray, leftUnionArray); in CompareStructure() 1980 ConstantUnion *leftUnionArray = new ConstantUnion[size]; in promoteConstantUnion() local 1987 leftUnionArray[i].setFConst(static_cast<float>(node->getIConst(i))); in promoteConstantUnion() 1990 leftUnionArray[i].setFConst(static_cast<float>(node->getUConst(i))); in promoteConstantUnion() [all …]
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