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Searched refs:levelSize (Results 1 – 7 of 7) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fTextureSpecificationTests.cpp386 int levelSize = de::max(1, m_size >> levelNdx); in verifyTexture() local
394 if (levelSize <= 2) in verifyTexture()
407 renderTex(dst, shaderID, levelSize, levelSize); in verifyTexture()
725 int levelSize = de::max(1, m_size >> ndx); in createTexture() local
727 levelData.setSize(levelSize, levelSize); in createTexture()
736 …glTexImage2D(s_cubeMapFaces[face], ndx, m_internalFormat, levelSize, levelSize, 0, m_format, m_dat… in createTexture()
932 int levelSize = de::max(1, m_size >> levelNdx); in createTexture() local
936 levelData.setSize(levelSize, levelSize); in createTexture()
939 …glTexImage2D(s_cubeMapFaces[face], levelNdx, m_internalFormat, levelSize, levelSize, 0, m_format, … in createTexture()
1042 int levelSize = de::max(1, m_size >> ndx); in createTexture() local
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/external/clang/utils/ABITest/
DEnumeration.py211 levelSize = W*H
212 if N<levelSize: # Found the level
216 N -= levelSize
/external/deqp/modules/gles31/functional/
Des31fCopyImageTests.cpp842 const int levelSize = levelTexelBlockCount * texelBlockSize; in genTextureImage() local
844 level.setStorage(levelSize * faceCount); in genTextureImage()
848 …RestrictiveFormat, texelBlockSize, levelTexelBlockCount, level.getElementPtr(faceNdx * levelSize)); in genTextureImage()
850 …ceNdx, levelNdx, levelPixelSize, info.getFormat(), levelSize, level.getElementPtr(faceNdx * levelS… in genTextureImage()
1066 const IVec3 levelSize = getLevelSize(info.getTarget(), size, level); in getLevelAccesses() local
1068 …result.push_back(tcu::ConstPixelBufferAccess(format, levelSize.x(), levelSize.y(), levelSize.z(), … in getLevelAccesses()
1092 const int levelSize = levelTexelBlockCount * texelBlockSize; in getCubeLevelAccesses() local
1094 …Size.x(), levelPixelSize.y(), levelPixelSize.z(), data[level].getElementPtr(levelSize * faceNdx))); in getCubeLevelAccesses()
1158 const IVec2 levelSize = imageIterator.getSize(); in renderTexture() local
1162 …DE_ASSERT(imageIterator.getTarget() != GL_TEXTURE_CUBE_MAP || levelSize.x() >= 4 || levelSize.y() … in renderTexture()
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Des31fTextureSpecificationTests.cpp276 int levelSize = de::max(1, m_size >> levelNdx); in verifyTexture() local
280 if (levelSize <= 2) in verifyTexture()
291 renderTex(dst, shaderID, levelSize, levelSize); in verifyTexture()
/external/skia/tests/
DMipMapTest.cpp199 SkISize levelSize = SkMipMap::ComputeLevelSize(currentTest.fBaseWidth, in DEF_TEST() local
202 REPORTER_ASSERT(reporter, currentTest.fExpectedMipMapLevelSize == levelSize); in DEF_TEST()
/external/deqp/external/vulkancts/modules/vulkan/texture/
DvktSampleVerifierUtil.hpp73 const tcu::IVec3& levelSize,
DvktSampleVerifierUtil.cpp248 const IVec3& levelSize, in calcUnnormalizedCoordRange() argument
255 const int size = levelSize[compNdx]; in calcUnnormalizedCoordRange()