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Searched refs:level_height (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/gallium/drivers/vc4/
Dvc4_resource.c418 uint32_t level_width, level_height; in vc4_setup_slices() local
421 level_height = height; in vc4_setup_slices()
424 level_height = u_minify(pot_height, i); in vc4_setup_slices()
432 level_height = align(level_height, 32); in vc4_setup_slices()
437 if (vc4_size_is_lt(level_width, level_height, in vc4_setup_slices()
441 level_height = align(level_height, utile_h); in vc4_setup_slices()
446 level_height = align(level_height, in vc4_setup_slices()
454 slice->size = level_height * slice->stride; in vc4_setup_slices()
472 level_width, level_height, in vc4_setup_slices()
/external/mesa3d/src/gallium/drivers/vc4/kernel/
Dvc4_validate.c681 uint32_t level_height = max(height >> i, 1u); in reloc_tex() local
687 size_is_lt(level_width, level_height, cpp)) { in reloc_tex()
694 aligned_height = round_up(level_height, utile_h * 8); in reloc_tex()
698 aligned_height = round_up(level_height, utile_h); in reloc_tex()
702 aligned_height = level_height; in reloc_tex()
711 i, level_width, level_height, in reloc_tex()
/external/mesa3d/src/intel/vulkan/
Danv_blorp.c829 const unsigned level_height = anv_minify(image->extent.height, level); in anv_CmdClearColorImage() local
839 0, 0, level_width, level_height, in anv_CmdClearColorImage()
889 const unsigned level_height = anv_minify(image->extent.height, level); in anv_CmdClearDepthStencilImage() local
896 0, 0, level_width, level_height, in anv_CmdClearDepthStencilImage()