Searched refs:level_width (Results 1 – 3 of 3) sorted by relevance
/external/mesa3d/src/gallium/drivers/vc4/ |
D | vc4_resource.c | 418 uint32_t level_width, level_height; in vc4_setup_slices() local 420 level_width = width; in vc4_setup_slices() 423 level_width = u_minify(pot_width, i); in vc4_setup_slices() 431 level_width = align(level_width, 32); in vc4_setup_slices() 434 level_width = align(level_width, utile_w); in vc4_setup_slices() 437 if (vc4_size_is_lt(level_width, level_height, in vc4_setup_slices() 440 level_width = align(level_width, utile_w); in vc4_setup_slices() 444 level_width = align(level_width, in vc4_setup_slices() 452 slice->stride = (level_width * rsc->cpp * in vc4_setup_slices() 472 level_width, level_height, in vc4_setup_slices()
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/external/mesa3d/src/gallium/drivers/vc4/kernel/ |
D | vc4_validate.c | 680 uint32_t level_width = max(width >> i, 1u); in reloc_tex() local 687 size_is_lt(level_width, level_height, cpp)) { in reloc_tex() 693 aligned_width = round_up(level_width, utile_w * 8); in reloc_tex() 697 aligned_width = round_up(level_width, utile_w); in reloc_tex() 701 aligned_width = round_up(level_width, utile_w); in reloc_tex() 711 i, level_width, level_height, in reloc_tex()
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/external/mesa3d/src/intel/vulkan/ |
D | anv_blorp.c | 828 const unsigned level_width = anv_minify(image->extent.width, level); in anv_CmdClearColorImage() local 839 0, 0, level_width, level_height, in anv_CmdClearColorImage() 888 const unsigned level_width = anv_minify(image->extent.width, level); in anv_CmdClearDepthStencilImage() local 896 0, 0, level_width, level_height, in anv_CmdClearDepthStencilImage()
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