Home
last modified time | relevance | path

Searched refs:lightingEnabled (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/src/OpenGL/libGLES_CM/
DContext.h613 bool lightingEnabled; variable
DContext.cpp169 lightingEnabled = false; in Context()
618 lightingEnabled = enable; in setLightingEnabled()
623 return lightingEnabled; in isLightingEnabled()
1952 device->setLightingEnable(lightingEnabled); in applyState()