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Searched refs:limit_value (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/gallium/drivers/r300/compiler/
Dradeon_emulate_loops.c192 float limit_value; in try_unroll_loop() local
280 limit_value = rc_get_constant_value(c, limit->Index, limit->Swizzle, in try_unroll_loop()
282 DBG("Limit is %f.\n", limit_value); in try_unroll_loop()
289 iterations = (int) ceilf((limit_value - counter_value.Value) / in try_unroll_loop()
295 iterations = (int) floorf((limit_value - counter_value.Value) / in try_unroll_loop()