Searched refs:linearInterpolate (Results 1 – 3 of 3) sorted by relevance
/external/deqp/framework/common/ |
D | tcuTextureUtil.cpp | 667 static inline float linearInterpolate (float t, float minVal, float maxVal) in linearInterpolate() function 672 static inline Vec4 linearInterpolate (float t, const Vec4& a, const Vec4& b) in linearInterpolate() function 802 float r = linearInterpolate(s, minVal.x(), maxVal.x()); in fillWithComponentGradients1D() 803 float g = linearInterpolate(s, minVal.y(), maxVal.y()); in fillWithComponentGradients1D() 804 float b = linearInterpolate(s, minVal.z(), maxVal.z()); in fillWithComponentGradients1D() 805 float a = linearInterpolate(s, minVal.w(), maxVal.w()); in fillWithComponentGradients1D() 820 float r = linearInterpolate(( s + t) *0.5f, minVal.x(), maxVal.x()); in fillWithComponentGradients2D() 821 float g = linearInterpolate(( s + (1.0f-t))*0.5f, minVal.y(), maxVal.y()); in fillWithComponentGradients2D() 822 float b = linearInterpolate(((1.0f-s) + t) *0.5f, minVal.z(), maxVal.z()); in fillWithComponentGradients2D() 823 float a = linearInterpolate(((1.0f-s) + (1.0f-t))*0.5f, minVal.w(), maxVal.w()); in fillWithComponentGradients2D() [all …]
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/external/deqp/external/vulkancts/modules/vulkan/ycbcr/ |
D | vktYCbCrConversionTests.cpp | 881 Interval linearInterpolate (const FloatFormat& filteringFormat, in linearInterpolate() function 929 return linearInterpolate(filteringFormat, a, b, in linearSample() 1017 return linearInterpolate(filteringFormat, a, b, in reconstructLinearXYChromaSample() 1305 linearInterpolate(filteringFormat, lumaA, lumaB, in calculateBounds() 1311 linearInterpolate(filteringFormat, lumaA, lumaB, in calculateBounds() 1330 const Interval rValue (linearInterpolate(filteringFormat, lumaA, lumaB, in calculateBounds() 1335 const Interval bValue (linearInterpolate(filteringFormat, lumaA, lumaB, in calculateBounds() 1358 const Interval rValue (linearInterpolate(filteringFormat, lumaA, lumaB, in calculateBounds() 1363 const Interval bValue (linearInterpolate(filteringFormat, lumaA, lumaB, in calculateBounds()
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/external/deqp/framework/opengl/ |
D | gluTextureTestUtil.cpp | 148 inline float linearInterpolate (float t, float minVal, float maxVal) in linearInterpolate() function 153 inline tcu::Vec4 linearInterpolate (float t, const tcu::Vec4& a, const tcu::Vec4& b) in linearInterpolate() function
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