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/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES2/
DPVRTShader.cpp135 GLint *listFormats; in PVRTShaderLoadBinaryFromMemory() local
139 listFormats = new GLint[numFormats]; in PVRTShaderLoadBinaryFromMemory()
141 listFormats[i] = 0; in PVRTShaderLoadBinaryFromMemory()
142 glGetIntegerv(GL_SHADER_BINARY_FORMATS,listFormats); in PVRTShaderLoadBinaryFromMemory()
144 if(listFormats[i] == (int) Format) { in PVRTShaderLoadBinaryFromMemory()
155 delete [] listFormats; in PVRTShaderLoadBinaryFromMemory()