Searched refs:listMode (Results 1 – 2 of 2) sorted by relevance
170 listMode = 0; in Context()3293 listMode = mode; in newList()3309 listMode = 0; in endList()3334 if(listMode == GL_COMPILE_AND_EXECUTE) in listCommand()3336 listMode = 0; in listCommand()3338 listMode = GL_COMPILE_AND_EXECUTE; in listCommand()
712 GLenum getListMode() {return listMode;} in getListMode()798 GLenum listMode; variable