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Searched refs:loadTexture (Results 1 – 3 of 3) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
DTextureLibrary.java82 public Texture loadTexture(Context context, GL10 gl, int resourceID) { in loadTexture() method in TextureLibrary
/external/vulkan-validation-layers/demos/
Dcube.cpp1841 if (!loadTexture(filename, nullptr, nullptr, &tex_width, &tex_height)) { in prepare_texture_image()
1898 if (!loadTexture(filename, (uint8_t *)data.value, &layout, in prepare_texture_image()
2205 bool loadTexture(const char *filename, uint8_t *rgba_data, in loadTexture() function
Dcube.c1148 bool loadTexture(const char *filename, uint8_t *rgba_data, in loadTexture() function
1239 if (!loadTexture(filename, NULL, NULL, &tex_width, &tex_height)) { in demo_prepare_texture_image()
1304 if (!loadTexture(filename, data, &layout, &tex_width, &tex_height)) { in demo_prepare_texture_image()