Searched refs:loopCounter (Results 1 – 4 of 4) sorted by relevance
342 UInt32 loopCounter; in UnpackPEFDataSection() local348 for (loopCounter = 0; loopCounter < repeatCount; loopCounter++) { in UnpackPEFDataSection()363 UInt32 loopCounter; in UnpackPEFDataSection() local372 for (loopCounter = 0; loopCounter < repeatCount; loopCounter++) { in UnpackPEFDataSection()391 UInt32 loopCounter; in UnpackPEFDataSection() local399 for (loopCounter = 0; loopCounter < repeatCount; loopCounter++) { in UnpackPEFDataSection()
680 int loopCounter = 1; in FDKaacEnc_writeExtensionPayload() local683 loopCounter++; in FDKaacEnc_writeExtensionPayload()691 for (i=1; i<loopCounter; i++) { in FDKaacEnc_writeExtensionPayload()700 extBitsUsed += DATA_EL_VERSION_BITS + (loopCounter*8) + (cnt*8); in FDKaacEnc_writeExtensionPayload()
853 Int loopCounter = aL[loopDepth]; in readConstant() local855 c.x = c.y = c.z = c.w = *Pointer<Float4>(uniformAddress(src.bufferIndex, i, loopCounter)); in readConstant()
992 Int loopCounter = aL[loopDepth]; in readConstant() local994 c.x = c.y = c.z = c.w = *Pointer<Float4>(uniformAddress(src.bufferIndex, i, loopCounter)); in readConstant()