Searched refs:loopName (Results 1 – 2 of 2) sorted by relevance
3136 string loopName = "static_loop_100_iterations" + vtxFragSuffix; in addShaderCompilationPerformanceCases() local3140 …whitespaceCommentCacheGroup->addChild(new ShaderCompilerLoopCase(context, loopName.c_str(), "", ca… in addShaderCompilationPerformanceCases()
3116 string loopName = "static_loop_100_iterations" + vtxFragSuffix; in addShaderCompilationPerformanceCases() local3120 …whitespaceCommentCacheGroup->addChild(new ShaderCompilerLoopCase(context, loopName.c_str(), "", ca… in addShaderCompilationPerformanceCases()