Searched refs:luid (Results 1 – 4 of 4) sorted by relevance
338 long __stdcall Direct3D9Ex::GetAdapterLUID(unsigned int adapter, LUID *luid) in GetAdapterLUID() argument340 TRACE("unsigned int adapter = %d, LUID *luid = 0x%0.8p", adapter, luid); in GetAdapterLUID()348 luid->LowPart = 0x0000001; in GetAdapterLUID()349 luid->HighPart = 0x0000000; in GetAdapterLUID()
60 long __stdcall GetAdapterLUID(unsigned int adapter, LUID *luid) override;
417 __u64 luid; member
1079 LUID luid; in AdjustCurrentProcessPrivilege() local1080 memset(&luid, 0, sizeof(luid)); in AdjustCurrentProcessPrivilege()1081 if (::LookupPrivilegeValue(NULL, privilege, &luid)) { in AdjustCurrentProcessPrivilege()1084 privs.Privileges[0].Luid = luid; in AdjustCurrentProcessPrivilege()