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Searched refs:luminanceScale4 (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/src/Renderer/
DTextureStage.cpp123 …uniforms.luminanceScale4[0] = uniforms.luminanceScale4[1] = uniforms.luminanceScale4[2] = uniforms… in setLuminanceScale()
DTextureStage.hpp127 word4 luminanceScale4; member
/external/swiftshader/src/Shader/
DPixelPipeline.cpp794 L = MulHigh(L, *Pointer<Short4>(data + OFFSET(DrawData, textureStage[stage].luminanceScale4))); in blendTexture()
1734 L = MulHigh(L, *Pointer<Short4>(data + OFFSET(DrawData, textureStage[stage].luminanceScale4))); in TEXBEML()