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Searched refs:lunarg_ppm (Results 1 – 2 of 2) sorted by relevance

/external/vulkan-validation-layers/demos/android/include/
Dlunarg.ppm.h1 unsigned char lunarg_ppm[] = { variable
/external/vulkan-validation-layers/demos/
Dcube.c1153 cPtr = (char*)lunarg_ppm; in loadTexture()
1154 if ((unsigned char*)cPtr >= (lunarg_ppm + lunarg_ppm_len) || strncmp(cPtr, "P6\n", 3)) { in loadTexture()
1163 if ((unsigned char*)cPtr >= (lunarg_ppm + lunarg_ppm_len) || strncmp(cPtr, "255\n", 4)) { in loadTexture()