Searched refs:lut_offset (Results 1 – 1 of 1) sorted by relevance
76 int lut_offset = lut_1 - row; in _Obtain_Pal() local77 if (lut_offset < 0) { in _Obtain_Pal()78 lut_offset += 256; in _Obtain_Pal()80 uint32_t color = cLut[lut_offset]; in _Obtain_Pal()86 aLut[lut_offset] = row; in _Obtain_Pal()