/external/swiftshader/src/Renderer/ |
D | Matrix.hpp | 32 float m31, float m32, float m33); 35 float m31, float m32, float m33, float m34, 44 static Matrix diag(float m11, float m22, float m33, float m44); 83 float m31, float m32, float m33); 86 float m31, float m32, float m33, float m34, 151 float m31, float m32, float m33) in Matrix() argument 157 M(3, 1) = m31; M(3, 2) = m32; M(3, 3) = m33; M(3, 4) = 0; in Matrix() 163 float m31, float m32, float m33, float m34, in Matrix() argument 170 M(3, 1) = m31; M(3, 2) = m32; M(3, 3) = m33; M(3, 4) = m34; in Matrix()
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D | Matrix.cpp | 22 Matrix Matrix::diag(float m11, float m22, float m33, float m44) in diag() argument 26 0, 0, m33, 0, in diag() 270 float m31, float m32, float m33) in det() argument 272 return m11 * (m22 * m33 - m32 * m23) - in det() 273 m21 * (m12 * m33 - m32 * m13) + in det() 279 float m31, float m32, float m33, float m34, in det() argument 282 float M3344 = m33 * m44 - m43 * m34; in det() 284 float M2334 = m23 * m34 - m33 * m24; in det() 286 float M1334 = m13 * m34 - m33 * m14; in det()
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/external/autotest/client/deps/webgl_mpd/src/resources/ |
D | J3DIMath.js | 164 this.$matrix.m33 = matrix.m33; 189 this.$matrix.m33 = matrix[10]; 208 this.$matrix.m31, this.$matrix.m32, this.$matrix.m33, this.$matrix.m34, 243 J3DIMatrix4.setUniformArray[10] = this.$matrix.m33; 270 this.$matrix.m33 = 1; 336 this.$matrix.m33 /= det; 406 matrix.$matrix.m33 = z; 472 mat.$matrix.m33 = 1 - 2 * sinA2; 485 mat.$matrix.m33 = 1 - 2 * sinA2; 498 mat.$matrix.m33 = 1; [all …]
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/external/skia/src/gpu/ |
D | GrPathUtils.cpp | 294 float m33 = m.get(SkMatrix::kMPersp2); in set() local 295 if (1.f != m33) { in set() 296 m33 = 1.f / m33; in set() 297 fM[0] = m33 * m.get(SkMatrix::kMScaleX); in set() 298 fM[1] = m33 * m.get(SkMatrix::kMSkewX); in set() 299 fM[2] = m33 * m.get(SkMatrix::kMTransX); in set() 300 fM[3] = m33 * m.get(SkMatrix::kMSkewY); in set() 301 fM[4] = m33 * m.get(SkMatrix::kMScaleY); in set() 302 fM[5] = m33 * m.get(SkMatrix::kMTransY); in set()
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/external/swiftshader/src/OpenGL/compiler/ |
D | Intermediate.cpp | 1256 float m30, float m31, float m32, float m33) in determinant4() argument 1258 return m00 * determinant3(m11, m12, m13, m21, m22, m23, m31, m32, m33) - in determinant4() 1259 m10 * determinant3(m01, m02, m03, m21, m22, m23, m31, m32, m33) + in determinant4() 1260 m20 * determinant3(m01, m02, m03, m11, m12, m13, m31, m32, m33) - in determinant4() 1368 float m33 = unionArray[15].getFConst(); in CreateInverse() local 1369 …tempConstArray[ 0].setFConst( invDet * determinant3(m11, m12, m13, m21, m22, m23, m31, m32, m33));… in CreateInverse() 1370 …tempConstArray[ 1].setFConst(-invDet * determinant3(m10, m12, m13, m20, m22, m23, m30, m32, m33));… in CreateInverse() 1371 …tempConstArray[ 2].setFConst( invDet * determinant3(m10, m11, m13, m20, m21, m23, m30, m31, m33));… in CreateInverse() 1373 …tempConstArray[ 4].setFConst( invDet * determinant3(m01, m02, m03, m21, m22, m23, m31, m32, m33));… in CreateInverse() 1374 …tempConstArray[ 5].setFConst(-invDet * determinant3(m00, m02, m03, m20, m22, m23, m30, m32, m33));… in CreateInverse() [all …]
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/external/deqp/modules/gles2/scripts/ |
D | genutil.py | 668 def __init__(self, m00, m01, m02, m03, m10, m11, m12, m13, m20, m21, m22, m23, m30, m31, m32, m33): argument 672 m03, m13, m23, m33])
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/external/deqp/modules/gles31/scripts/ |
D | genutil.py | 817 def __init__(self, m00, m01, m02, m03, m10, m11, m12, m13, m20, m21, m22, m23, m30, m31, m32, m33): argument 821 m03, m13, m23, m33])
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/external/deqp/modules/gles3/scripts/ |
D | genutil.py | 815 def __init__(self, m00, m01, m02, m03, m10, m11, m12, m13, m20, m21, m22, m23, m30, m31, m32, m33): argument 819 m03, m13, m23, m33])
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/external/eigen/Eigen/src/Geometry/ |
D | Transform.h | 810 other.m13(), other.m23(), other.m33();
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/external/trappy/doc/ |
D | Stats.ipynb | 772 …vyqMDRdjmD3rHD+nBbB7x697xU1/bqdpX6d8Tf+fX7nCXSp/5\nHb9nxE8DME26f4gLvzjA5Q+4m33+PVn4+W4OSrecOFYVN5a…
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