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Searched refs:mArrayEnabled (Results 1 – 12 of 12) sorted by relevance

/external/swiftshader/src/OpenGL/libGLESv2/
DVertexDataManager.cpp126 const VertexAttribute &attrib = attribs[i].mArrayEnabled ? attribs[i] : currentAttribs[i]; in prepareVertexData()
128 if(program->getAttributeStream(i) != -1 && attrib.mArrayEnabled) in prepareVertexData()
145 const VertexAttribute &attrib = attribs[i].mArrayEnabled ? attribs[i] : currentAttribs[i]; in prepareVertexData()
147 if(attrib.mArrayEnabled) in prepareVertexData()
DVertexArray.cpp64 mVertexAttributes[attributeIndex].mArrayEnabled = enabledState; in enableAttribute()
DContext.h194 …AT), mSize(0), mNormalized(false), mStride(0), mDivisor(0), mPointer(nullptr), mArrayEnabled(false) in VertexAttribute()
312 bool mArrayEnabled; // From glEnable/DisableVertexAttribArray variable
DlibGLESv3.cpp2049 *params = (attribState.mArrayEnabled ? GL_TRUE : GL_FALSE); in glGetVertexAttribIiv()
2120 *params = (attribState.mArrayEnabled ? GL_TRUE : GL_FALSE); in glGetVertexAttribIuiv()
DlibGLESv2.cpp4078 *params = (GLfloat)(attribState.mArrayEnabled ? GL_TRUE : GL_FALSE); in GetVertexAttribfv()
4151 *params = (attribState.mArrayEnabled ? GL_TRUE : GL_FALSE); in GetVertexAttribiv()
/external/swiftshader/src/OpenGL/libGLES_CM/
DVertexDataManager.cpp127 if(attribs[i].mArrayEnabled) in prepareVertexData()
141 if(attribs[i].mArrayEnabled) in prepareVertexData()
DContext.cpp878 mState.vertexAttribute[attribNum].mArrayEnabled = enabled; in setVertexAttribArrayEnabled()
3358 mState.vertexAttribute[sw::Position].mArrayEnabled = enable; in setVertexArrayEnabled()
3363 return mState.vertexAttribute[sw::Position].mArrayEnabled; in isVertexArrayEnabled()
3368 mState.vertexAttribute[sw::Normal].mArrayEnabled = enable; in setNormalArrayEnabled()
3373 return mState.vertexAttribute[sw::Normal].mArrayEnabled; in isNormalArrayEnabled()
3378 mState.vertexAttribute[sw::Color0].mArrayEnabled = enable; in setColorArrayEnabled()
3383 return mState.vertexAttribute[sw::Color0].mArrayEnabled; in isColorArrayEnabled()
3388 mState.vertexAttribute[sw::PointSize].mArrayEnabled = enable; in setPointSizeArrayEnabled()
3393 return mState.vertexAttribute[sw::PointSize].mArrayEnabled; in isPointSizeArrayEnabled()
3398 mState.vertexAttribute[sw::TexCoord0 + clientTexture].mArrayEnabled = enable; in setTextureCoordArrayEnabled()
[all …]
DContext.h151 … mType(GL_FLOAT), mSize(4), mNormalized(false), mStride(0), mPointer(nullptr), mArrayEnabled(false) in VertexAttribute()
192 bool mArrayEnabled; // From glEnable/DisableVertexAttribArray variable
/external/swiftshader/src/OpenGL/libGL/
DVertexDataManager.cpp129 if(attribs[i].mArrayEnabled) in prepareVertexData()
146 if(attribs[i].mArrayEnabled) in prepareVertexData()
DContext.cpp729 mState.vertexAttribute[attribNum].mArrayEnabled = enabled; in setVertexAttribArrayEnabled()
3376 if(mState.vertexAttribute[i].mArrayEnabled) in captureDrawArrays()
3471 mState.vertexAttribute[i].mArrayEnabled = false; in end()
3480 mState.vertexAttribute[sw::Position].mArrayEnabled = true; in end()
3481 mState.vertexAttribute[sw::Normal].mArrayEnabled = true; in end()
3482 mState.vertexAttribute[sw::Color0].mArrayEnabled = true; in end()
3483 mState.vertexAttribute[sw::TexCoord0].mArrayEnabled = true; in end()
3484 mState.vertexAttribute[sw::TexCoord1].mArrayEnabled = true; in end()
DContext.h371 … mType(GL_FLOAT), mSize(0), mNormalized(false), mStride(0), mPointer(nullptr), mArrayEnabled(false) in VertexAttribute()
412 bool mArrayEnabled; // From glEnable/DisableVertexAttribArray variable
DlibGL.cpp3368 *params = (GLfloat)(attribState.mArrayEnabled ? GL_TRUE : GL_FALSE); in glGetVertexAttribfv()
3414 *params = (attribState.mArrayEnabled ? GL_TRUE : GL_FALSE); in glGetVertexAttribiv()