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Searched refs:mBackgroundObject (Results 1 – 1 of 1) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
DLevelSystem.java33 public GameObject mBackgroundObject; field in LevelSystem
50 if (mBackgroundObject != null && mRoot != null) { in reset()
51 mBackgroundObject.removeAll(); in reset()
52 mBackgroundObject.commitUpdates(); in reset()
53 mRoot.remove(mBackgroundObject); in reset()
54 mBackgroundObject = null; in reset()
136 if (mBackgroundObject == null) { in loadLevel()
137 mBackgroundObject = in loadLevel()
142 root.add(mBackgroundObject); in loadLevel()
146 builder.addTileMapLayer(mBackgroundObject, currentPriority, in loadLevel()
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