Searched refs:mDialogIndex (Results 1 – 1 of 1) sorted by relevance
29 private int mDialogIndex; field in NPCComponent90 mDialogIndex = 0; in reset()251 HitType.COLLECT, mDialogEvent, mDialogIndex); in executeCommand()269 level.sendGameEvent(mDialogEvent, mDialogIndex, true); in executeCommand()445 mDialogIndex = hitSpot - HotSpotSystem.HotSpotType.NPC_SELECT_DIALOG_1_1; in selectDialog()449 mDialogIndex = hitSpot - HotSpotSystem.HotSpotType.NPC_SELECT_DIALOG_2_1; in selectDialog()