Searched refs:mDirectionalPad (Results 1 – 1 of 1) sorted by relevance
40 private InputXY mDirectionalPad = new InputXY(); field in InputGameInterface70 mDirectionalPad.release(); in reset()106 mDirectionalPad.press(gameTime, magnitude, 0.0f); in update()108 mDirectionalPad.release(); in update()111 mDirectionalPad.clone(orientation); in update()112 mDirectionalPad.setMagnitude( in update()136 newX = mDirectionalPad.getX() + (trackball.getX() * ROLL_FILTER * mMovementSensitivity); in update()137 newY = mDirectionalPad.getY() + (trackball.getY() * ROLL_FILTER * mMovementSensitivity); in update()139 float oldX = mDirectionalPad.getX() != 0.0f ? mDirectionalPad.getX() / 2.0f : 0.0f; in update()140 float oldY = mDirectionalPad.getX() != 0.0f ? mDirectionalPad.getX() / 2.0f : 0.0f; in update()[all …]