Searched refs:mFenceNameSpace (Results 1 – 4 of 4) sorted by relevance
221 while(!mFenceNameSpace.empty()) in ~Context()223 deleteFence(mFenceNameSpace.firstName()); in ~Context()811 return mFenceNameSpace.allocate(new Fence()); in createFence()874 Fence *fenceObject = mFenceNameSpace.remove(fence); in deleteFence()1110 return mFenceNameSpace.find(handle); in getFence()
760 gl::NameSpace<Fence, 0> mFenceNameSpace; variable
205 while(!mFenceNameSpace.empty()) in ~Context()207 deleteFence(mFenceNameSpace.firstName()); in ~Context()958 return mFenceNameSpace.allocate(new Fence()); in createFence()1040 Fence *fenceObject = mFenceNameSpace.remove(fence); in deleteFence()1445 return mFenceNameSpace.find(handle); in getFence()
744 gl::NameSpace<Fence, 0> mFenceNameSpace; variable