Home
last modified time | relevance | path

Searched refs:mIndexDataManager (Results 1 – 6 of 6) sorted by relevance

/external/swiftshader/src/OpenGL/libGL/
DContext.cpp156 mIndexDataManager = nullptr; in Context()
258 delete mIndexDataManager; in ~Context()
269 mIndexDataManager = new IndexDataManager(); in makeCurrent()
1977 …GLenum err = mIndexDataManager->prepareIndexData(type, count, mState.elementArrayBuffer, indices, … in applyIndexBuffer()
DContext.h764 IndexDataManager *mIndexDataManager; variable
/external/swiftshader/src/OpenGL/libGLES_CM/
DContext.h611 IndexDataManager *mIndexDataManager; variable
DContext.cpp51 mIndexDataManager = new IndexDataManager(); in Context()
278 delete mIndexDataManager; in ~Context()
2055 …GLenum err = mIndexDataManager->prepareIndexData(type, count, mState.elementArrayBuffer, indices, … in applyIndexBuffer()
/external/swiftshader/src/OpenGL/libGLESv2/
DContext.cpp175 mIndexDataManager = nullptr; in Context()
268 delete mIndexDataManager; in ~Context()
279 mIndexDataManager = new IndexDataManager(); in makeCurrent()
2966 …GLenum err = mIndexDataManager->prepareIndexData(type, start, end, count, getCurrentVertexArray()-… in applyIndexBuffer()
DContext.h750 IndexDataManager *mIndexDataManager; variable